Kevin's Game Lab
Gaming, learning, thinking and creating
GitHub: https://github.com/kaiyunxue
Personal Demos
Projects
Portfolio of Work
King of the Final
Jan 2017 – Sep 2018
Developed a fanmade World of Warcraft battle game by Unity 3D
Designed and implemented the UML diagrams and the class structure
Implemented the client-server programming for multiplayer networking
Designed and implemented the pool manager, skills, control system, damage system, UI interface, graphics effects, animation state machines and their corresponding scripts
Posted the game demo video on Weibo, and received 100k+ reading amount, 100+ comments and 70+ likes
My first Unity game project
Sep 2013 - Mar 2014
This may look like trash. For now, there are lots of bugs there and it looks ugly. But it is my first Unity project. I learnt how to control the camera, how to build the particle system, how to control animator, how to code shader, how to build the scene and level. It is actually precious trash for me. LOL
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This was developed by Unity 4.x.